American Mahjong Coach
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How to read the mahjong card

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Short answer

Each line on the card is one hand of 14 tiles. Numbers are number tiles. F is a flower, D is a dragon, N E W S are winds, and 0 is the White Dragon. The three colours tell you how many suits the hand uses, never which suit. The end of the line gives X (exposed) or C (concealed) and the value.

Last checked: 14 November 2026. Sources: public pages on the League rules. See how American Mahjong Coach is made.

The examples on this page are hands of the American Mahjong Coach practice card. They are not hands of the League's card. American Mahjong Coach shows no line of the League's card on a page. Keep your own card next to you and compare.

The symbols

On the cardMeaning
1 to 9A number tile in a suit (Dot, Bam or Crak)
FFlower
DDragon
N, E, W, SNorth, East, West, South
0The White Dragon (Soap) as a zero

The card never prints a joker. You decide where a joker goes, inside the joker rules.

Groups

The same symbol two or more times is a group of identical tiles.

On the cardGroupJoker allowed?
F or 5SingleNo
FF or 55PairNo
FFF or 555PungYes
FFFF or 5555KongYes
FFFFF or 55555QuintYes
FFFFFFSextetYes

The colours: how many suits

The card prints the groups in up to three colours: blue, red and green. A colour does not name a suit. The colours tell you how many different suits the hand uses.

Groups in the same colour are in the same suit. Groups in different colours are in different suits. Flowers, winds and zeros have no suit, so their colour means nothing.

Example 1: one colour

FF 111 222 333 444 (Any 1 suit, any 4 consecutive numbers)  X 25

All groups are blue: one suit. The note says that the run can start at any number. So this line also stands for 3, 4, 5, 6 in Bams:

FLOWERFLOWER3BAM3BAM3BAM4BAM4BAM4BAM5BAM5BAM5BAM6BAM6BAM6BAM
One of the many hands that this line stands for: a pair of flowers and four pungs in one suit.

Example 2: three colours

FFFF 111 111 1111 (Any 3 suits, any like numbers)  X 25

The number groups are blue, red and green: three suits. "Like numbers" means the same number in each group. The card prints 1, but you can use any number.

FLOWERFLOWERFLOWERFLOWER7DOT7DOT7DOT7BAM7BAM7BAM7CRAK萬7CRAK萬7CRAK萬7CRAK萬
The same line with the number 7: a kong of flowers, then 7s in three suits.

Dragons on the card

FF 111 111 111 DDD (Any 3 suits, any like numbers, dragon matches the first suit)  X 25

FLOWERFLOWER4CRAK萬4CRAK萬4CRAK萬4BAM4BAM4BAM4DOT4DOT4DOTDRAGONRREDDRAGONRREDDRAGONRRED
The first group is in Craks here, so the dragon is the Red Dragon.

Zero is the White Dragon

A 0 on the card is always the White Dragon. As a zero it has no suit, and it goes with any suit. The card uses it in numbers such as a year.

1111 1111 000 FFF (Any 2 suits, any like numbers)  X 25

2DOT2DOT2DOT2DOT2CRAK萬2CRAK萬2CRAK萬2CRAK萬DRAGONSOAP · 0DRAGONSOAP · 0DRAGONSOAP · 0FLOWERFLOWERFLOWER
Two kongs of 2s in two suits, a pung of zeros (White Dragons) and a pung of flowers.

Tiles that look like a group but are singles

The card prints some different tiles together, with no space. They are single tiles, not a group:

No joker can stand for a single tile. You cannot call a discard for a single tile, except for mah jongg.

NEWS DDD DDD FFFF (Any 2 dragons)  X 30

NNORTHEEASTWWESTSSOUTHDRAGONRREDDRAGONRREDDRAGONRREDDRAGONGGREENDRAGONGGREENDRAGONGGREENFLOWERFLOWERFLOWERFLOWER
N E W S are four single tiles. Then two pungs of dragons and a kong of flowers.

The notes in brackets

A note after the line tells you what you can change. If a note and the colours disagree, the note wins. With no note, use the numbers as printed.

NoteMeaning
Any 1 suit, any 2 suits, any 3 suitsThe number of suits. It repeats the colours
Any consecutive numbers, any runThe printed numbers are an example. The run can start at any number that fits 1 to 9
These numbers onlyUse the printed numbers
Any like numbersThe groups have the same number. You choose the number
Matching dragonsThe dragon of the suit that you use
Opposite dragonsA dragon of another suit
Any dragon, any windThe printed dragon or wind is an example

X, C and the value

Each line ends with a letter and a number.

11 22 33 4444 5555 (Any 2 suits, any 5 consecutive numbers)  C 30

1BAM1BAM2BAM2BAM3BAM3BAM4DOT4DOT4DOT4DOT5DOT5DOT5DOT5DOT
A concealed hand with three pairs. No joker can go in the pairs.

The sections

The card groups its lines in sections. Most section names come back each year: the year itself, 2468, Any Like Numbers, Quints, Consecutive Run, 13579, Winds - Dragons, 369, and Singles and Pairs. Some sections come and go between years.

Advice, not a rule

Teachers say: do not try to learn the card by heart. Learn the sections first. After the deal, choose a section that fits your tiles. Choose the line later. See How to choose a hand.

Practise it

Drill 2 shows one hand as tiles and asks for its section. It trains the step from a line on paper to tiles in a rack.

Start drill 2: Name the card section Daily rack

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